

Alduin's Wall: Locate the prophecy within Sky Haven Temple.Diplomatic Immunity: Infiltrate a party at the Thalmor Embassy.A Blade in the Dark: Prove you are Dragonborn to Delphine by slaying the dragon Sahloknir.The Horn of Jurgen Windcaller: Retrieve a Greybeard artifact from Ustengrav.Bleak Falls Barrow: Retrieve the Dragonstone.During her training, she sometimes alternates between training alone and training with a Blades recruit, if any are present. At 2pm, she will resume her training with another four-hour session. At noon, after four continuous hours of training, she finally takes a two-hour break. Immediately after that, she will sharpen her skills with the blade using a training dummy.

At 8am, she begins honing her archery skills at one of the target boards at the courtyard for two hours.
SKY HAVEN TEMPLE CONSOLE FREE
She starts off her day at 6am with breakfast for an hour, and has the following hour free to herself. At the temple, her daily schedule is more rigorous and dynamic than before. Delphine knows two spells from the Restoration school- Fast Healing and Steadfast Ward-but rarely uses them in combat.Īs you proceed further in the main questline, Delphine will relinquish the ownership of the inn to Orgnar and relocate to Sky Haven Temple in the Reach. When in combat, she usually dual-wields her Blades sword and elven dagger to tear at her enemies, or uses her bow and arrows from afar. Also, if you meet Delphine in Dragonsreach at the end of the Bleak Falls Barrow quest, she wears a Thieves Guild hood in addition to her leather outfit. When out traveling, Delphine changes out of her farm clothes into a set of leather armor, including matching pairs of bracers and boots, and equips herself with a Blades sword. She also carries a torch, three potions of minor healing, three potions of plentiful healing, a key to her inn, as well as a selection of common loot and gold. She is equipped with an elven dagger and an orcish bow, supplemented by 25 steel arrows.
SKY HAVEN TEMPLE CONSOLE FULL
For full details on Delphine's role in suppressing the dragon threat, see this section.ĭelphine the innkeeper wears a set of farm clothes and a pair of boots. During this time, Delphine has been searching for a purpose as a Blade, and has recently been trying to unravel the mystery of the return of the dragons.

The Blades were then forced to disband after the signing of a truce called the White-Gold Concordat ended the Great War.ĭelphine maintains the guise of the Riverwood village innkeeper at the Sleeping Giant Inn in an effort to avoid the Thalmor who have been hunting down the remaining survivors of the Blades for thirty years. She goes to bed at midnight and sleeps for six hours, then wakes to repeat her schedule the following day.īehind this facade, Delphine is one of the last remaining members of the Blades, an ancient organization serving as sworn protectors of the Septim Emperors, but replaced by the Penitus Oculatus in the early Fourth Era. At 6pm she has a one hour break for dinner, and resumes her work afterward. At the inn, Delphine starts off her day at 6am with breakfast for an hour, following which she will spend most of her time sweeping floors, wiping tabletops, using the alchemy lab, and often nagging at her barkeeper Orgnar. She initially lives in Riverwood at the Sleeping Giant Inn and can rent you a room for ten septims.

Delphine, a Breton, is likely the first innkeeper that you will meet in the game.
